Yes, I’m Still Writing

04.15.22 | Comment?

It’s been a hot minute since the last update here, hasn’t it?

The good news is that I haven’t been idle. By now, Study Abroad has been released so you know what I was doing around 2018-19. Since then, I’ve spearheaded a new RPG based in Pinebox. It was turned in this past January, so now it’s in Pinnacle’s production queue. I have no idea when it will come to the top, especially since Pinnacle already had a lot of great projects (like the Fantasy Companion currently under crowdfunding) but I’m not particularly concerned. It’s off my plate, so it’s someone else’s turn to stress over it.

I also finished–for real–a four story anthology set in ETU. This one was a labor of love that I’ve tinkered with off and on for close to eight years. The last time I touched it was two years ago and it was pretty close to done, but I felt like the first story needed a touch more polish. I picked it up last month and figured out what it was missing (no more than a few lines) and trimmed up some areas to improve pacing. This anthology–only around 25K words, is something I’m very proud of because it’s a different medium–prose–than I’ve been working in with Pinnacle. I’m also proud just because I feel like the project caused me to stretch as a writer, and I just like the final product. Speaking of final product, I’ve been talking with interested parties about publishing it, although I’m not sure it will happen in 2022. They too have a bit of a backlog.

In the meantime, Ed and I wrote Pinebox Legacies, a 3 part RPG set across three generations of students in Pinebox. We started this in 2020 as a convention game, then set aside when the quarantine hit. With covid restrictions easing, earlier this year we dusted off the drafts and finished it off. Those will be debuted in about a month at ChupacabraCon, then we’ll work with Pinnacle on how to release them to the public at large.

If that wasn’t enough, Ed and I are also working on another ETU-related fiction project that is going to be awesome. This opportunity just sprang up earlier this Spring and we have a pretty tight deadline to get it turned in. I think we’ll be done by early Summer though, and I anticipate this one coming out by the end of the year although I could be wrong. We usually don’t discuss release calendar until the writing is done. Too often, delays in turning in manuscripts blows production calendars out of the water. Projects get scheduled after there’s a manuscript in hand.

Oh, and last year I was ALSO working on another ETU-related roleplaying game. I ended up pausing that one to finish up the one mentioned in the second paragraph, but I’m really hoping to finish at least the first draft by the end of the year. Even that will require a good bit of focus and dedication on my part. There’s still a LOT of writing to be done, and I’m someone who revises several times before I’m satisfied.

That’s the writing news for spring 2022. Unfortunately nearly everything I do is covered by one NDA or another, so usually I can’t tease projects until they are nearly ready for release. But keep your eyes open because I have a solid backlog of work already in the pipeline, with more to come!

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