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	<title>Flametoad &#187; Games</title>
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	<link>http://flametoad.com</link>
	<description>Words of wisdom from a combustable amphibian.</description>
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		<title>The Last Fire Sale</title>
		<link>http://flametoad.com/2010/the-last-fire-sale/</link>
		<comments>http://flametoad.com/2010/the-last-fire-sale/#comments</comments>
		<pubDate>Fri, 30 Apr 2010 12:07:50 +0000</pubDate>
		<dc:creator>Prest0</dc:creator>
				<category><![CDATA[12 to Midnight]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://flametoad.com/?p=1255</guid>
		<description><![CDATA[Today is the last day to get many of 12 to Midnight's titles.]]></description>
			<content:encoded><![CDATA[<div id="attachment_1256" class="wp-caption alignleft" style="width: 230px"><a href="http://rpg.drivethrustuff.com/index.php?filters=0_0_0_0&#038;manufacturers_id=118"><img class="size-full wp-image-1256" title="Bloodlines" src="http://flametoad.com/wp-content/uploads/2010/04/TWL0006_thumb220.jpg" alt="Cover of Bloodlines" width="220" height="284" /></a><p class="wp-caption-text">The d20 version of Bloodlines and our other Pinebox titles are going away forever.</p></div>
<p>I guess I should mention that today is officially the last day to pick up a lot of <a href="http://rpg.drivethrustuff.com/index.php?filters=0_0_0_0&amp;manufacturers_id=118">12 to Midnight&#8217;s titles</a>. After today, all Pinebox titles for the d20 System (with the exception of Modern Dispatch) will be retired for good. They&#8217;ve been for sale at 50% off all month, but tomorrow they&#8217;re going away for good.</p>
<p>We&#8217;re also selling our military horror titles at 50% off, and the Savaged editions of those titles will be going away for good. We plan on finding homes for the d20 System editions of those titles, but until the contracts are finalized they will be unavailable.</p>
<p>All our fantasy titles are at 50% off. Like the titles above, we plan on finding new homes for them but for at least the short term they won&#8217;t be available for sale. When the come back, we&#8217;ll have no control over what they&#8217;re priced. So now is a great time to stock up on the titles you&#8217;ve been missing.</p>
<p>Why are we doing all this? There&#8217;s a post over at <a href="http://12tomidnight.com/2010/pinebox-coming-to-pinnacle/">12 to Midnight</a>, but the short answer is that Pinebox is becoming an official <a href="http://peginc.com/">Pinnacle</a> setting and we&#8217;re focusing on our core aptitude.</p>
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		<title>Instant Antagonist</title>
		<link>http://flametoad.com/2009/instant-antagonist/</link>
		<comments>http://flametoad.com/2009/instant-antagonist/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 11:45:00 +0000</pubDate>
		<dc:creator>Prest0</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[villain]]></category>

		<guid isPermaLink="false">http://flametoad.com/?p=1178</guid>
		<description><![CDATA[I just wanted to point out a new, neat little RPG supplements called Instant Antagonists. In short, they are villain profiles designed to be dropped into any modern horror campaign. Character stats are left to the GM since this is supposed to be system-agnostic, but it provides a worthwhile foe with multiple variations on background and [...]]]></description>
			<content:encoded><![CDATA[<p>I just wanted to point out a new, neat little RPG supplements called Instant Antagonists. In short, they are villain profiles designed to be dropped into any modern horror campaign. Character stats are left to the GM since this is supposed to be system-agnostic, but it provides a worthwhile foe with multiple variations on background and purpose. It&#8217;s great as an idea generator, a villain for a side trek, or as stand-in for when the players overcome your &#8220;big bad&#8221; two games into the campaign. The first in the series, <a href="http://flamesrising.rpgnow.com/product_info.php?products_id=65813">Selfish Succubus</a>, is available as a PDF.</p>
<p>Oh yeah. Full disclosure: while it&#8217;s not a 12 to Midnight product, I did help out with layout.</p>
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		<title>ETU: Degrees of Horror teaser</title>
		<link>http://flametoad.com/2009/etu-degrees-of-horror-teaser/</link>
		<comments>http://flametoad.com/2009/etu-degrees-of-horror-teaser/#comments</comments>
		<pubDate>Wed, 04 Nov 2009 11:29:06 +0000</pubDate>
		<dc:creator>Prest0</dc:creator>
				<category><![CDATA[12 to Midnight]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[ETU]]></category>

		<guid isPermaLink="false">http://flametoad.com/?p=1161</guid>
		<description><![CDATA[It&#8217;s hard to believe, but we began working on ETU: Degrees of Horror back in 2007. Sometimes the words flowed easily, and other times we made absolutely no new progress for months at a time. With the first draft complete and work begun on revisions and refinement, Ed and I wanted to reward our loyal [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s hard to believe, but we began working on <em>ETU: Degrees of Horror</em> back in 2007. Sometimes the words flowed easily, and other times we made absolutely no new progress for months at a time. With the first draft complete and work begun on revisions and refinement, Ed and I wanted to reward our loyal fans for their patience. So, I put together a sneak peek at a some of the content. The layout is in no way representative of the final book, but it&#8217;s fun and evocative of college life. </p>
<p>This sneak peek is only 32 pages, which is a drop in the bucket compared to the book as a whole. It covers all of chapter one, much of the character creation chapter, character sheets, a new mechanic for creating inventions, and a pair of adventures you can play. We’re calling this a “beta” because we’re seeking your input on the rules, so please head on over to the <a href="http://12tomidnight.com/2009/sneak-peek-etu-degrees-of-horror/">12 to Midnight</a> website and download it.</p>
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		<title>Why Horror?</title>
		<link>http://flametoad.com/2009/why-horror/</link>
		<comments>http://flametoad.com/2009/why-horror/#comments</comments>
		<pubDate>Wed, 28 Oct 2009 11:54:12 +0000</pubDate>
		<dc:creator>Prest0</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[horror]]></category>

		<guid isPermaLink="false">http://flametoad.com/?p=1145</guid>
		<description><![CDATA[In the Halloween-themed episode of Castle that just aired, the script writers floated the theory that people who showed a deep fascination with death usually had a triggering, traumatizing event in their past. Since the tv show is about a murder mystery writer, the obvious question was what caused him to be drawn to death. We viewers may not know that [...]]]></description>
			<content:encoded><![CDATA[<p>In the Halloween-themed episode of <a href="http://www.imdb.com/title/tt1219024/">Castle</a> that just aired, the script writers floated the theory that people who showed a deep fascination with death usually had a triggering, traumatizing event in their past. Since the tv show is about a murder mystery writer, the obvious question was what caused him to be drawn to death. We viewers may not know that answer for a while, but fortunately we can look for answers elsewhere.</p>
<p>A friend just sent me a link to an article in the Chronicle of Higher Eduction, titled <a href="http://chronicle.com/article/Monstersthe-Moral/48886/">Monsters and the Moral Imagination.</a> For me, the money-quote follows.</p>
<blockquote><p>In a significant sense, monsters are a part of our attempt to envision the good life or at least the secure life. Our ethical convictions do not spring fully grown from our heads but must be developed in the context of real and imagined challenges. In order to discover our values, we have to face trials and tribulation, and monsters help us imaginatively rehearse. Imagining how we will face an unstoppable, powerful, and inhuman threat is an illuminating exercise in hypothetical reasoning and hypothetical feeling.</p></blockquote>
<p>This gets to the heart of not only horror, but the fun in roleplaying games as well. From the outside, there&#8217;s a vague notion that RPGs are for loners to play elves and dwarfs in their parent&#8217;s basement. In reality, it&#8217;s a highly social activity that posits a series of challenges and allows players to collectively overcome them (or not). Unlike traditional board games, the players usually don&#8217;t compete against one another, but cooperate against an external threat. RPGs come in all styles and flavors, but horror RPGs have a special place in my heart. The Chronicle article &#8220;gets it&#8221;. Enjoying horror isn&#8217;t about reveling in the macabre, it&#8217;s about imagining external adversity* and then <em>overcoming</em> it&#8211; all from the safety of one&#8217;s dining room table.</p>
<p>*As opposed to sitting around pretending to overcome internal adversity, like breast cancer. That&#8217;s just morbid.</p>
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		<title>12 to Midnight Annual Halloween Sale</title>
		<link>http://flametoad.com/2009/12-to-midnight-annual-halloween-sale/</link>
		<comments>http://flametoad.com/2009/12-to-midnight-annual-halloween-sale/#comments</comments>
		<pubDate>Mon, 26 Oct 2009 18:14:54 +0000</pubDate>
		<dc:creator>Prest0</dc:creator>
				<category><![CDATA[12 to Midnight]]></category>
		<category><![CDATA[Books]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://flametoad.com/?p=1142</guid>
		<description><![CDATA[Officially the blog is still on hiatus, but I just wanted to let everyone know that 12 to Midnight is having our annual halloween sale. Almost all our modern horror e-books are 50% off. Even better, our horror anthology Buried Tales of Pinebox, Texas is only $0.99! If you haven&#8217;t picked up a copy of this [...]]]></description>
			<content:encoded><![CDATA[<p>Officially the blog is still on hiatus, but I just wanted to let everyone know that 12 to Midnight is having our annual halloween sale. Almost all our modern horror e-books are 50% off. Even better, our horror anthology <a href="http://buriedtales.12tomidnight.com"><em>Buried Tales of Pinebox, Texas</em></a> is only $0.99! If you haven&#8217;t picked up a copy of this book, there will be no better time. If you enjoy it (and I know you will), I hope you&#8217;ll take the time to write a short review on Facebook, GoodReads, Amazon, LibraryThing, or whever you hang out.</p>
<p>You can read more about the sale on <a href="http://www.flamesrising.com/12-to-midnight-halloween-sale/">Flames Rising</a>, or you can start buying from <a href="http://horror.drivethrustuff.com/">DriveThruHorror.com</a>, <a href="http://midnightcellar.com">Midnight Cellar</a> (the official 12 to Midnight store), or <a href="http://www.rpgnow.com/index.php?filters=0_0_0_0_0&amp;manufacturers_id=118">RPGNow</a>.</p>
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		<title>RPG Awards</title>
		<link>http://flametoad.com/2009/rpg-awards/</link>
		<comments>http://flametoad.com/2009/rpg-awards/#comments</comments>
		<pubDate>Sat, 25 Jul 2009 11:30:35 +0000</pubDate>
		<dc:creator>Prest0</dc:creator>
				<category><![CDATA[12 to Midnight]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[ENnies]]></category>

		<guid isPermaLink="false">http://flametoad.com/?p=1103</guid>
		<description><![CDATA[The ENnie Awards are the fan awards for the roleplaying game industry, and the voting booth for the 2009 awards is now open. Why does this matter? Because for the second year in a row, 12 to Midnight&#8217;s cartography imprint Fabled Environments has earned a nomination on the short list. This is a well deserved [...]]]></description>
			<content:encoded><![CDATA[<p>The ENnie Awards are the fan awards for the roleplaying game industry, and the <a href="http://www.ennie-awards.com/voting/ballot.asp">voting booth for the 2009 awards is now open</a>. Why does this matter? Because for the second year in a row, 12 to Midnight&#8217;s cartography imprint Fabled Environments has earned a nomination on the short list. This is a well deserved nomination, because their floorplan for a Victorian-Style Mansion really was a great map. It&#8217;s a beautifully designed house, both from a RPG standpoint and as someone who wouldn&#8217;t mind living in a house like that. If if suits you, we&#8217;d sure appreciate a vote in their favor in the Best Cartography category.</p>
<p>While we&#8217;re at it, under the category of Best Adventure, White Wolf&#8217;s <em>The Rose-Bride&#8217;s Plight</em> was written by Jess Hartley. Jess, as you know, contributed the ghost story <em>Stigmatized Property</em> to our <em>Buried Tales of Pinebox, Texas</em>. I&#8217;m sure she&#8217;d appreciate it if you&#8217;d show her some love, too!</p>
<p>If you&#8217;re not sure about the other categories, or if you&#8217;re just curious, Matt McElroy at <a href="http://www.flamesrising.com/2009-ennie-awards-matts-picks/">Flames Rising</a> has posted his favorites for this year.</p>
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		<title>Button Mashing</title>
		<link>http://flametoad.com/2009/button-mashing/</link>
		<comments>http://flametoad.com/2009/button-mashing/#comments</comments>
		<pubDate>Fri, 17 Jul 2009 21:11:23 +0000</pubDate>
		<dc:creator>Prest0</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Call of Duty 2]]></category>
		<category><![CDATA[humor]]></category>
		<category><![CDATA[XBox 360]]></category>
		<category><![CDATA[YouTube]]></category>

		<guid isPermaLink="false">http://flametoad.com/?p=1071</guid>
		<description><![CDATA[I recently realized that I was working way too hard; that I needed to cut back on work and find new ways to relax. One of thing things I’ve done is bought myself my first gaming console since the Atari 5200. I’m now the proud owner of an Xbox 360. I have to say, this [...]]]></description>
			<content:encoded><![CDATA[<p>I recently realized that I was working way too hard; that I needed to cut back on work and find new ways to relax. One of thing things I’ve done is bought myself my first gaming console since the <a href="http://en.wikipedia.org/wiki/Atari_5200">Atari 5200</a>. I’m now the proud owner of an Xbox 360.</p>
<p>I have to say, this has been a pretty big change for me. I’ve been a PC gamer for the last decade and a half, ever since the introduction of <a href="http://en.wikipedia.org/wiki/Wolf_3D">Wolfenstein 3D</a>. So far I’ve bought a handful of used games, which can be had for $10-$15 at pawn shops, game stores, etc. For the curious, I have Call of Duty 2 and 3, Marvel Ultimate Alliance, F.E.A.R, and a couple games for Tadpole 1—namely Kung Fu Panda and Lego Indiana Jones.</p>
<p>As someone coming from the mouse-and-keyboard PC gaming world, my first impression of the XBox is that there are too many damn buttons! For an “old” guy like me, keeping track of all those buttons and their functions is simply brain-bending. I bought this thing to relax and disengage my brain, so why am I having to work at remembering what the 10 buttons and 3 hats all do. Don’t even get me started one the various combo moves. Hit X X Y for this move, indeed.</p>
<p>The experience made me realize that over the last decade I’ve definitely settled into one kind of game, which is the first person shooter. Marvel Ultimate Alliance, despite including my fav Captain America, doesn’t seem to be my kind of game. Alliance feels like an exercise in button-mashing with not a lot of skill involved. So far, at least, I just haven’t gotten much enjoyment out of that. I’ve actually gotten more fun out of Kung Fu Panda and Lego Indiana Jones. Although those two are equally guilty of the combo-move overload, the perspective isn’t quite as annoying.</p>
<p>F.E.A.R is supposed to be some sort of supernatural FPS, and you know I&#8217;m all about the supernatural. But so far, I’ve merely found it hard to the point of frustrating. Granted, part of that due to my learning curve on the controller. FEAR was the first game I tried, and I haven’t been able to master it all that well, yet. I was also caught off guard by the swearing. WTF? I mean, what the heck? I mean, I’m an adult and I certainly do my share of swearing. It usually doesn’t bother me in movies or books, but it adds absolutely nothing to my game play experience. It just feels like vulgarity for vulgarity’s sake. Yeah, I guess I am getting old. At any rate, I haven’t seen anything in FEAR all that compelling.</p>
<p>In fact, every game I play, and FEAR in particular, is automatically compared to Half-Life 2, which is still the gold standard in games as far as I’m concerned. I’ll admit that it’s a high bar. So far the closest I’ve found is Call of Duty 2. This WWII first-person-shooter brings me back to comfortable territory. It’s a FPS driven more-or-less by a narrative. I only have to learn one function per button—no XBY-trigger combos. I’ve already gotten the hang of switching weapons, and I’ve only accidentally thrown a smoke grenade instead of a frag once. (It’s a lesson you remember.) Maybe as I become more comfortable with the controller, I’ll also be more comfortable with branching out into other styles of games. For now though, I think I’ll stick with Call of Duty.</p>
<p>I know it sounds crazy, but in the week I&#8217;ve had the console I&#8217;ve definitely relaxed more in the evenings. I&#8217;ve given myself permission to step away from my 12 to Midnight duties and enjoy life a bit more. If that means attaching a sticky-grenade to a German Panzer, then so be it. As long as it doesn&#8217;t turn into <a href="http://www.youtube.com/watch?v=-jBKKV2V8eU&amp;feature=player_embedded">Duke Nuke&#8217;em Disease</a>, it&#8217;s all good.</p>
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		<title>Can &#8216;Manhacks&#8217; Be Far Behind?</title>
		<link>http://flametoad.com/2009/can-manhacks-be-far-behind/</link>
		<comments>http://flametoad.com/2009/can-manhacks-be-far-behind/#comments</comments>
		<pubDate>Wed, 22 Apr 2009 11:43:05 +0000</pubDate>
		<dc:creator>Prest0</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Seen on the 'Net]]></category>
		<category><![CDATA[flying]]></category>
		<category><![CDATA[Skynet]]></category>

		<guid isPermaLink="false">http://flametoad.com/?p=1002</guid>
		<description><![CDATA[The Register recently had an interesting report on new, tiny helicopter survelliance drones. It looks like Skynet is developing eyes and ears.     In this case though, Skynet isn&#8217;t the only thing that comes to mind. When I watched the above movie with the sound turned off, my brain supplied the distinctive buzzing noise [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.theregister.co.uk/2009/04/17/black_hornet_outdoor_tests/">The Register</a> recently had an interesting report on <a href="http://www.youtube.com/watch?v=FBxmck16FhA&amp;feature=player_embedded">new, tiny helicopter survelliance drones</a>. It looks like Skynet is developing eyes and ears.</p>
<p><object width="425" height="344" data="http://www.youtube.com/v/FBxmck16FhA&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en&amp;feature=player_embedded&amp;fs=1" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="src" value="http://www.youtube.com/v/FBxmck16FhA&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en&amp;feature=player_embedded&amp;fs=1" /><param name="allowfullscreen" value="true" /></object></p>
<p> </p>
<div id="attachment_1003" class="wp-caption alignleft" style="width: 235px"><img class="size-full wp-image-1003" title="manhack" src="http://flametoad.com/wp-content/uploads/2009/04/manhack.jpg" alt="Thumbnail of a 'manhack' robot from the game Half-Life 2." width="225" height="200" /><p class="wp-caption-text">Image of a &#39;manhack&#39; robot from the game Half-Life 2.</p></div>
<p> </p>
<p>In this case though, Skynet isn&#8217;t the only thing that comes to mind. When I watched the above movie with the sound turned off, my brain supplied the distinctive buzzing noise of &#8220;manhacks&#8221; from Half-Life 2. For the uninitiated, manhacks are flying Skilsaws that travel in swarms.</p>
<p>I, for one, welcome our new flying robotic circular saw overlords.</p>
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		<title>Horror Campaign Ideas</title>
		<link>http://flametoad.com/2008/horror-campaign-ideas/</link>
		<comments>http://flametoad.com/2008/horror-campaign-ideas/#comments</comments>
		<pubDate>Thu, 20 Nov 2008 10:32:25 +0000</pubDate>
		<dc:creator>Prest0</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[YouTube]]></category>

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		<description><![CDATA[I believe this toy might have been made in Pinebox. If it showed up on my doorstep, I&#8217;m pretty sure I&#8217;d stake it through the heart. via Jawbone.]]></description>
			<content:encoded><![CDATA[<p>I believe <a href="http://www.youtube.com/watch?v=QO2OocOVcJo">this toy</a> might have been made in Pinebox. If it showed up on my doorstep, I&#8217;m pretty sure I&#8217;d stake it through the heart.</p>
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<p>via <a href="http://jawboneradio.blogspot.com/2008/11/oh-god-kill-it-with-fire.html">Jawbone</a>.</p>
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		<title>I&#8217;m Back</title>
		<link>http://flametoad.com/2008/im-back/</link>
		<comments>http://flametoad.com/2008/im-back/#comments</comments>
		<pubDate>Tue, 18 Nov 2008 10:18:45 +0000</pubDate>
		<dc:creator>Prest0</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[publishing]]></category>
		<category><![CDATA[travel]]></category>

		<guid isPermaLink="false">http://flametoad.com/?p=794</guid>
		<description><![CDATA[It&#8217;s been quite a week near Lake Greystone*, out on the edge of Pinebox&#8230; It all started more than a week ago, when I boarded a plane for Kansas City. I did a little photoblogging from my Facebook account, just because the iPhone app makes it so easy. The weather was about 20 degrees colder, [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s been quite a week near Lake Greystone*, out on the edge of Pinebox&#8230;</p>
<p>It all started more than a week ago, when I boarded a plane for Kansas City. I did a little photoblogging from my Facebook account, just because the iPhone app makes it so easy. The weather was about 20 degrees colder, but it never really stopped us. It was probably the classiest conferences I&#8217;ve attended in my career. The company holding the conference really treated us well.</p>
<p>That being said, the highlight was getting to visit Vicki and Mark of <a href="http://www.tabletopadventures.com/">Tabletop Adventures</a>, who drove three hours just to see little ole&#8217; me. Not only was it flattering, but also a great night visiting with fellow publishers. One of the downsides of being a PDF publisher in the heart of Texas is that 12 to Midnight is far removed from most other game publishers. Monday night was a rare treat.</p>
<p>In a bit of gaming tourism, they even took me to a well-stocked game store on the outskirts of Kansas City. I hadn&#8217;t really planned on buying anything, but the store was too well stocked for me to walk away empty handed. I had a very hard time deciding between <a href="http://www.studio2publishing.com/shop/product_info.php?products_id=2491">Slipstream</a> or <a href="http://www.pelgranepress.com/trail/index.html">Trail of Cthulhu</a>. In the end I went with <em>Slipstream</em>, just to have another Savage Worlds plot point book on hand as a reference for ETU. I don&#8217;t regret the purchase, but I regret not being able to afford both!</p>
<p>The rest of the evening was spent over a leisurely dinner swapping stories, brainstorming, and talking about the future. Vicki and Mark, thanks again for a great evening! If you ever make it down to Texas, definitely let me know.</p>
<p>Slipstream proved to be good reading material for the plane right back home, and at around 5:30 on Wednesday I was greeted at the airport by Mrs. Flametoad and the tadpoles. Wednesday night was my one night at home before the next big adventure&#8230; coming in part 2 tomorrow.</p>
<p>*Apologies to my fellow Lake Woebegon fans. I couldn&#8217;t resist.</p>
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